A Line That HoldsThe player's field guideThe Meridian Reach
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Items & materials

Find a material, see where it comes from and follow it into the things you can make.

1,327 entries · Page 19 of 23

Silverglass escort’s plated work chaps

Equip in the legs slot. 8% damage reduction; -4 marksmanship accuracy; -27 engineering accuracy; +14 close-work force; +115 close-work evasion; +95 marksmanship evasion; -10 engineering evasion.

Silverglass escort’s reinforced hat

Equip in the head slot. 8% damage reduction; -4 marksmanship accuracy; -6 engineering accuracy; +11 close-work force; +76 close-work evasion; +63 marksmanship evasion; -8 engineering evasion.

Silverglass escort’s reinforced work coat

Equip in the body slot. 8% damage reduction; -2 marksmanship accuracy; -22 engineering accuracy; +19 close-work force; +178 close-work evasion; +121 marksmanship evasion; -5 engineering evasion.

Silverglass field staff

Equip in the weapon slot. 2.4s attack interval; +40 thrust accuracy; +40 cut accuracy; +40 guard accuracy; +44 close-work force. 20% special-attack chance. 1 avoidable hit. Applies its listed status effects on a hit.

Silverglass layered armguard

Equip in the off-hand slot. 12% damage reduction; -9 thrust accuracy; -9 cut accuracy; -9 guard accuracy; -9 marksmanship accuracy; -9 engineering accuracy; +10 close-work force; +92 close-work evasion; +78 marksmanship evasion; -8 engineering evasion. Off-hand protection or support; two-handed long arms displace it. It is an equipment bonus, not a simulated portable barricade.

Silverglass rescue cutter

Equip in the weapon slot; requires both hands. 3.6s attack interval; 8% damage reduction; -4 thrust accuracy; +145 cut accuracy; +145 guard accuracy; +290 close-work force; +40 close-work evasion; +40 marksmanship evasion; +40 engineering evasion. 15% special-attack chance. 1 unavoidable hit.

Silverglass steel capped boots

Equip in the feet slot. 2% damage reduction; -3 marksmanship accuracy; +3 engineering accuracy; +10 close-work evasion; +3 engineering evasion.

Silverglass steel forearm guard

Equip in the off-hand slot. 2% damage reduction; -8 marksmanship accuracy; +22 engineering accuracy; +42 close-work evasion; -1 marksmanship evasion; +14 engineering evasion. Off-hand protection or support; two-handed long arms displace it. It is an equipment bonus, not a simulated portable barricade.

Silverglass steel plated work chaps

Equip in the legs slot. 2% damage reduction; -21 marksmanship accuracy; +12 engineering accuracy; +47 close-work evasion; -4 marksmanship evasion; +12 engineering evasion.

Silverglass steel reinforced hat

Equip in the head slot. 2% damage reduction; -6 marksmanship accuracy; +5 engineering accuracy; +27 close-work evasion; -1 marksmanship evasion; +5 engineering evasion.

Silverglass steel reinforced work coat

Equip in the body slot. 2% damage reduction; -10 marksmanship accuracy; +15 engineering accuracy; +78 close-work evasion; -6 marksmanship evasion; +15 engineering evasion.

Slingshot

Optional sporting equipment. Equip in the weapon slot. 3.2s attack interval. 100% special-attack chance. Deals 40% normal damage, with a 5% chance to stun for one turn when it hits. Firearms form a separate complete progression; this branch is never required to unlock a rifle.

Small dispatch case

A small case for field records. Prepare it at the engineering bench before filing its briefing.

Soft-soled scouting boots

Equip in the feet slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. +40 Reconnaissance stealth; +5% cash earned.

Spring-loaded armguard

Equip in the off-hand slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Reflects a random amount up to 250 base damage on the first successful enemy hit in an attack turn. Reflection cannot deliver a killing blow. Off-hand protection or support; two-handed long arms displace it. It is an equipment bonus, not a simulated portable barricade.

Steady-hand liniment I

Activate for encounters. 20 base charges. Uses charges when you attack. +8% close-work accuracy.

Steady-hand liniment II

Activate for encounters. 20 base charges. Uses charges when you attack. +12% close-work accuracy.

Steady-hand liniment III

Activate for encounters. 20 base charges. Uses charges when you attack. +15% close-work accuracy.

Steady-hand liniment IV

Activate for encounters. 30 base charges. Uses charges when you attack. +25% close-work accuracy.

Steady-stance field sheet

Equip in the field supply slot. While your Grit are above 75%, reduces enemy damage reduction by 4 percentage points. Uses one per player attack.

Steel arrows

Equip in the ammunition slot. +16 marksmanship force.

Steel billet

Material for Steel pocket knife, Steel work knife, Steel camp axe, and other listed recipes.

Steel brush knife

Equip in the weapon slot. 2.4s attack interval; +3 thrust accuracy; +15 cut accuracy; +3 guard accuracy; +14 close-work force.

Steel camp axe

Equip in the weapon slot. 3.1s attack interval; -2 thrust accuracy; +8 cut accuracy; +8 guard accuracy; +35 close-work force.

Steel capped boots

Equip in the feet slot. -1 marksmanship accuracy; -3 engineering accuracy; +5 close-work evasion.

Steel capped boots · gold fitted

Equip in the feet slot. 1% damage reduction; -1 marksmanship accuracy; -3 engineering accuracy; +3 close-work force; +7 close-work evasion.

Steel forearm guard

Equip in the off-hand slot. -2 marksmanship accuracy; -8 engineering accuracy; +13 close-work evasion; +14 marksmanship evasion; -1 engineering evasion. Off-hand protection or support; two-handed long arms displace it. It is an equipment bonus, not a simulated portable barricade.

Steel forearm guard · gold fitted

Equip in the off-hand slot. 1% damage reduction; -2 marksmanship accuracy; -8 engineering accuracy; +3 close-work force; +15 close-work evasion; +14 marksmanship evasion; -1 engineering evasion. Off-hand protection or support; two-handed long arms displace it. It is an equipment bonus, not a simulated portable barricade.

Steel forearm guard · silver fitted

Equip in the off-hand slot. -2 marksmanship accuracy; -8 engineering accuracy; +2 close-work force; +14 close-work evasion; +14 marksmanship evasion; -1 engineering evasion. Off-hand protection or support; two-handed long arms displace it. It is an equipment bonus, not a simulated portable barricade.

Steel hunting crossbow

An optional hunting crossbow. Uses bolts and leaves the off-hand slot available. Equip in the weapon slot. 3.2s attack interval; +28 marksmanship accuracy; +35 marksmanship force. Firearms form a separate complete progression; this branch is never required to unlock a rifle.

Steel knuckle gloves

Equip in the hands slot. +4 thrust accuracy; +4 cut accuracy; +4 guard accuracy; +4 close-work force; +4 close-work evasion.

Steel long rescue blade

Equip in the weapon slot; requires both hands. 3.6s attack interval; -4 thrust accuracy; +40 cut accuracy; +40 guard accuracy; +39 close-work force.

Steel plated work chaps

Equip in the legs slot. -7 marksmanship accuracy; -21 engineering accuracy; +17 close-work evasion; +16 marksmanship evasion; -4 engineering evasion.

Steel plated work chaps · gold fitted

Equip in the legs slot. 1% damage reduction; -7 marksmanship accuracy; -21 engineering accuracy; +3 close-work force; +21 close-work evasion; +16 marksmanship evasion; -4 engineering evasion.

Steel plated work chaps · silver fitted

Equip in the legs slot. -7 marksmanship accuracy; -21 engineering accuracy; +2 close-work force; +19 close-work evasion; +16 marksmanship evasion; -4 engineering evasion.

Steel pocket knife

Equip in the weapon slot. 2.2s attack interval; +13 thrust accuracy; +4 cut accuracy; +13 guard accuracy; +7 close-work force.

Steel reinforced hat

Equip in the head slot. -2 marksmanship accuracy; -6 engineering accuracy; +9 close-work evasion; +9 marksmanship evasion; -1 engineering evasion.

Steel reinforced hat · gold fitted

Equip in the head slot. 1% damage reduction; -2 marksmanship accuracy; -6 engineering accuracy; +3 close-work force; +11 close-work evasion; +9 marksmanship evasion; -1 engineering evasion.

Steel reinforced hat · silver fitted

Equip in the head slot. -2 marksmanship accuracy; -6 engineering accuracy; +2 close-work force; +10 close-work evasion; +9 marksmanship evasion; -1 engineering evasion.

Steel reinforced work coat

Equip in the body slot. -10 marksmanship accuracy; -30 engineering accuracy; +32 close-work evasion; +16 marksmanship evasion; -4 engineering evasion.

Steel reinforced work coat · gold fitted

Equip in the body slot. 1% damage reduction; -10 marksmanship accuracy; -30 engineering accuracy; +3 close-work force; +38 close-work evasion; +25 marksmanship evasion; -4 engineering evasion.

Steel throwing knives

Thrown sporting equipment; one item is spent on each attack unless preserved. Equip in the ammunition slot. 2s attack interval; +2 marksmanship accuracy; +19 marksmanship force. +15% ammunition preservation chance. Firearms form a separate complete progression; this branch is never required to unlock a rifle.

Steel throwing spear

Thrown sporting equipment; one item is spent on each attack unless preserved. Equip in the ammunition slot. 2.2s attack interval; +5 marksmanship accuracy; +62 marksmanship force. +15% ammunition preservation chance. Firearms form a separate complete progression; this branch is never required to unlock a rifle.

Steel work knife

Equip in the weapon slot. 2.4s attack interval; +16 thrust accuracy; +6 cut accuracy; +4 guard accuracy; +12 close-work force.

Stewardship master’s duster

Equip in the outerwear slot. Reduces Stewardship resource construction costs by 15%, within the 80% discount cap. cents costs are unchanged.

Stormline hunting bow

An optional sporting bow. Uses arrows and both hands. Equip in the weapon slot; requires both hands. 3s attack interval. 20% special-attack chance. 1 unavoidable hit. Firearms form a separate complete progression; this branch is never required to unlock a rifle.

Strain regulator band

Equip in the instrument band slot. +50 thrust accuracy; +50 cut accuracy; +50 guard accuracy; +50 marksmanship accuracy; +50 engineering accuracy; -50 close-work evasion; -50 marksmanship evasion; -50 engineering evasion.

Strawberries

Eat to restore 20 base health, or equip as encounter provisions. Ingredient for Strawberry camp cake, Strawberry Cake.

Strawberry Cake

Eat to restore 270 base health, or equip as encounter provisions.