A Line That HoldsThe player's field guideThe Meridian Reach
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Items & materials

Find a material, see where it comes from and follow it into the things you can make.

1,327 entries · Page 11 of 23

Leather cutting pattern

Equip in the field supply slot. +10 percentage points to item doubling when Outfitting Leather sheet Armour or Reinforced hide. Uses one on those recipes.

Leather finishing oil I

Activate for Outfitting. 10 base charges. Uses charges when you work in Outfitting. +5% Outfitting item doubling chance.

Leather finishing oil II

Activate for Outfitting. 10 base charges. Uses charges when you work in Outfitting. +10% Outfitting item doubling chance.

Leather finishing oil III

Activate for Outfitting. 10 base charges. Uses charges when you work in Outfitting. +15% Outfitting item doubling chance.

Leather finishing oil IV

Activate for Outfitting. 15 base charges. Uses charges when you work in Outfitting. +25% Outfitting item doubling chance.

Leather riding vest

Equip in the body slot. +2 marksmanship accuracy; +9 close-work evasion; +9 marksmanship evasion.

Leather sheet

Material for Leather work gloves, Leather trail boots, Leather trail hat, and other listed recipes.

Leather trail hat

Equip in the head slot. +1 marksmanship accuracy; +3 close-work evasion; +3 marksmanship evasion.

Lemon balm Herb

Ingredient for Recovery tonic I, Camp appetite tonic I, River lure mixture I, and other listed recipes.

Linekeeper’s presentation rifle

An engraved lever rifle commissioned after The Last Spike. Requires Marksmanship 60; both hands. Uses ordinary Repeater cartridges, keeping upkeep modest. 2.8s attack interval; +98 accuracy; +105 force. The presentation engraving has no resale value.

Lobster

Eat to restore 110 base health, or equip as encounter provisions.

Lobster (Perfect)

Eat to restore 121 base health, or equip as encounter provisions. A perfect cook. Can be downgraded to ordinary food.

Logging practice record

Redeem in the Stockpile to add experience to this trade’s Mastery Pool. Claim for 0.1% of Logging’s base Mastery Pool capacity as pool XP.

Long-range cartridge ticket

A stamped paper allotment for finished ammunition for advanced deliberate shots. The listed quantity is redeemed when the technique or workshop order resolves. These tickets remain in your Stockpile; they are not equipped in the ammunition slot. Obtain them through Ordnance work or regional outfitters. Kit discounts never reduce a listed supply below one.

Long-range survey duster

Equip in the outerwear slot. With Long-range survey hat: +25% Marksmanship equipment strength and +25% Marksmanship accuracy.

Long-range survey hat

Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. With Long-range survey duster: +25% Marksmanship equipment strength and +25% Marksmanship accuracy.

Lumberjack's Top

Equip in the body slot. +2% Logging Bird’s nest find chance; +2% Logging Mastery XP.

Manganese-steel billet

Material for Manganese-steel pocket knife, Manganese-steel work knife, Manganese-steel camp axe, and other listed recipes.

Manganese-steel brush knife

Equip in the weapon slot. 2.4s attack interval; +6 thrust accuracy; +29 cut accuracy; +6 guard accuracy; +28 close-work force.

Manganese-steel camp axe

Equip in the weapon slot. 3.1s attack interval; -2 thrust accuracy; +16 cut accuracy; +16 guard accuracy; +72 close-work force.

Manganese-steel forearm guard

Equip in the off-hand slot. -2 marksmanship accuracy; -8 engineering accuracy; +27 close-work evasion; +29 marksmanship evasion; -1 engineering evasion. Off-hand protection or support; two-handed long arms displace it. It is an equipment bonus, not a simulated portable barricade.

Manganese-steel forearm guard · gold fitted

Equip in the off-hand slot. 4% damage reduction; -2 marksmanship accuracy; -8 engineering accuracy; +6 close-work force; +34 close-work evasion; +29 marksmanship evasion; -1 engineering evasion. Off-hand protection or support; two-handed long arms displace it. It is an equipment bonus, not a simulated portable barricade.

Manganese-steel forearm guard · silver fitted

Equip in the off-hand slot. -2 marksmanship accuracy; -8 engineering accuracy; +5 close-work force; +30 close-work evasion; +29 marksmanship evasion; -1 engineering evasion. Off-hand protection or support; two-handed long arms displace it. It is an equipment bonus, not a simulated portable barricade.

Manganese-steel hunting crossbow

An optional hunting crossbow. Uses bolts and leaves the off-hand slot available. Equip in the weapon slot. 3.2s attack interval; +40 marksmanship accuracy; +54 marksmanship force. Firearms form a separate complete progression; this branch is never required to unlock a rifle.

Manganese-steel knuckle gloves

Equip in the hands slot. +6 thrust accuracy; +6 cut accuracy; +6 guard accuracy; +6 close-work force; +6 close-work evasion.

Manganese-steel long rescue blade

Equip in the weapon slot; requires both hands. 3.6s attack interval; -4 thrust accuracy; +64 cut accuracy; +64 guard accuracy; +79 close-work force.

Manganese-steel plated work chaps

Equip in the legs slot. -7 marksmanship accuracy; -21 engineering accuracy; +33 close-work evasion; +31 marksmanship evasion; -4 engineering evasion.

Manganese-steel pocket knife

Equip in the weapon slot. 2.2s attack interval; +22 thrust accuracy; +8 cut accuracy; +22 guard accuracy; +14 close-work force.

Manganese-steel reinforced hat

Equip in the head slot. -2 marksmanship accuracy; -6 engineering accuracy; +19 close-work evasion; +19 marksmanship evasion; -1 engineering evasion.

Manganese-steel reinforced hat · gold fitted

Equip in the head slot. 4% damage reduction; -2 marksmanship accuracy; -6 engineering accuracy; +6 close-work force; +23 close-work evasion; +19 marksmanship evasion; -1 engineering evasion.

Manganese-steel reinforced work coat

Equip in the body slot. -10 marksmanship accuracy; -30 engineering accuracy; +65 close-work evasion; +63 marksmanship evasion; -6 engineering evasion.

Manganese-steel throwing knives

Thrown sporting equipment; one item is spent on each attack unless preserved. Equip in the ammunition slot. 2s attack interval; +4 marksmanship accuracy; +29 marksmanship force. +15% ammunition preservation chance. Firearms form a separate complete progression; this branch is never required to unlock a rifle.

Manganese-steel throwing spear

Thrown sporting equipment; one item is spent on each attack unless preserved. Equip in the ammunition slot. 2.2s attack interval; +9 marksmanship accuracy; +73 marksmanship force. +15% ammunition preservation chance. Firearms form a separate complete progression; this branch is never required to unlock a rifle.

Manganese-steel work knife

Equip in the weapon slot. 2.4s attack interval; +27 thrust accuracy; +13 cut accuracy; +9 guard accuracy; +24 close-work force.

Manta Ray

Eat to restore 400 base health, or equip as encounter provisions.

Manta Ray (Perfect)

Eat to restore 440 base health, or equip as encounter provisions. A perfect cook. Can be downgraded to ordinary food.

Maple long hunting bow

An optional sporting bow. Uses arrows and both hands. Equip in the weapon slot; requires both hands. 3s attack interval; +35 marksmanship accuracy; +70 marksmanship force. Firearms form a separate complete progression; this branch is never required to unlock a rifle.