Reference shelves
Outfitter stock & fittings
Compare purchases, commissioned work and finite stock across the towns.
583 entries · Page 1 of 10

Receive 1 × All-trades master’s duster. Equip in the outerwear slot. Combines the base Master’s coat perks. Purchase requires level 99 in every base skill; the Coat also reduces Stewardship resource construction costs by 15%.

Receive 6 Potato Seeds, 3 Onion Seeds, 3 Cabbage Seeds, 3 Tomato Seeds, 3 Sweetcorn Seeds. Supplies go to the Stockpile.

Receive 1 × Apothecary master’s duster. Equip in the outerwear slot. Doubles primary Apothecary output, including the Preparation tier determined by mastery.

Fit or exchange the listed materials for 1 × Apothecary’s base mixture II. Activate for Apothecary. 30 base charges. Uses charges when you work in Apothecary. 2% chance to produce an extra preparation of a random tier.

Fit or exchange the listed materials for 1 × Apothecary’s base mixture III. Activate for Apothecary. 40 base charges. Uses charges when you work in Apothecary. 3% chance to produce an extra preparation of a random tier.

Fit or exchange the listed materials for 1 × Apothecary’s base mixture IV. Activate for Apothecary. 60 base charges. Uses charges when you work in Apothecary. 6% chance to produce an extra preparation of a random tier.

Receive 1 × Apothecary’s hat. Equip in the head slot. +2% Apothecary skill XP. Wearing all four matching pieces also gives +8% Apothecary Mastery XP.

Fit or exchange the listed materials for 1 × Apothecary’s measure bag II. Equip in the field supply slot. +8 Preparation charges on activation and +15% Preparation charge preservation. Uses one per activation and charge-use attempt.

Receive 1 × Apothecary’s work boots. Equip in the feet slot. +2% Apothecary skill XP. Wearing all four matching pieces also gives +8% Apothecary Mastery XP.

Receive 1 × Apothecary’s work shirt. Equip in the body slot. +2% Apothecary skill XP. Wearing all four matching pieces also gives +8% Apothecary Mastery XP.

Receive 1 × Apothecary’s work trousers. Equip in the legs slot. +2% Apothecary skill XP. Wearing all four matching pieces also gives +8% Apothecary Mastery XP.

Fit or exchange the listed materials for 1 × Apparatus calibration fluid II. Activate for encounters. 15 base charges. Uses charges when you attack. +8% engineering accuracy; +8% engineering evasion. 10% chance to avoid Lingering damage. 10% chance to avoid Exhausted.

Fit or exchange the listed materials for 1 × Apparatus calibration fluid III. Activate for encounters. 15 base charges. Uses charges when you attack. +12% engineering accuracy; +12% engineering evasion. 10% chance to avoid Lingering damage. 10% chance to avoid Exhausted.

Fit or exchange the listed materials for 1 × Apparatus calibration fluid IV. Activate for encounters. 20 base charges. Uses charges when you attack. +20% engineering accuracy; +20% engineering evasion. 10% chance to avoid Lingering damage. 10% chance to avoid Exhausted.

Fit or exchange the listed materials for 1 × Ash-recovery field sheet II. Equip in the field supply slot. +5 percentage points to Kiln ash chance and −5% Fuelcraft XP. Uses one per Lingering damage.

Fit or exchange the listed materials for 1 × Assayer’s flux II. Activate for Metalworking. 30 base charges. Uses charges when you complete forge silver bar. 20% chance to gain 1 Gold Bar on the listed recipe.

Fit or exchange the listed materials for 1 × Assayer’s flux III. Activate for Metalworking. 50 base charges. Uses charges when you complete forge silver bar. 40% chance to gain 1 Gold Bar on the listed recipe.

Fit or exchange the listed materials for 1 × Assayer’s flux IV. Activate for Metalworking. 80 base charges. Uses charges when you complete forge silver bar. 75% chance to gain 1 Gold Bar on the listed recipe.

Fit or exchange the listed materials for 1 × Assayer’s reference sample II. Equip in the field supply slot. +0.4 percentage points to Verified survey notes chance. Uses one per Surveying action.

Automatically eat at 20% health; heal to 40% health at 60% food efficiency.

Automatically eat at 30% health; heal to 60% health at 80% food efficiency.

Automatically eat at 40% health; heal to 80% health at 100% food efficiency.

Receive 1 × Badlands signal lantern. Equip in the off-hand slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. A signal lantern required to deal damage on the shrouded Badlands route. Keep it in the off-hand or unlocked passive slot. Keep equipped to damage opponents at Cattail Worksite. The route’s level requirement still applies.

Receive 1 × Bag of Flour. Ingredient for Bread, Beef skillet flatbread, Strawberry camp cake, and other listed recipes.

Receive 200 Nickel-steel arrows, 200 Topaz Bolts, 200 Signal supply ticket, 100 Lobster, 200 Technical field record. Supplies go to the Stockpile.

Permanently unlocks the abandoned Black Mile work route. Required equipment and level checks still apply.

Receive 1 × Black supply chit. Material for Bench Partner allotment, Forge Tender allotment, Dispensary Assistant allotment, and other listed recipes.

Fit or exchange the listed materials for 1 × Blackened steel capped boots · gold fitted. Equip in the feet slot. 2% damage reduction; -1 marksmanship accuracy; -3 engineering accuracy; +4 close-work force; +9 close-work evasion.

Fit or exchange the listed materials for 1 × Blackened steel capped boots · silver fitted. Equip in the feet slot. -1 marksmanship accuracy; -3 engineering accuracy; +3 close-work force; +8 close-work evasion.

Fit or exchange the listed materials for 1 × Blackened steel forearm guard · gold fitted. Equip in the off-hand slot. 2% damage reduction; -2 marksmanship accuracy; -8 engineering accuracy; +4 close-work force; +22 close-work evasion; +18 marksmanship evasion; -1 engineering evasion.

Fit or exchange the listed materials for 1 × Blackened steel forearm guard · silver fitted. Equip in the off-hand slot. -2 marksmanship accuracy; -8 engineering accuracy; +3 close-work force; +19 close-work evasion; +18 marksmanship evasion; -1 engineering evasion.

Fit or exchange the listed materials for 1 × Blackened steel plated work chaps · gold fitted. Equip in the legs slot. 2% damage reduction; -7 marksmanship accuracy; -21 engineering accuracy; +4 close-work force; +25 close-work evasion; +20 marksmanship evasion; -4 engineering evasion.

Fit or exchange the listed materials for 1 × Blackened steel plated work chaps · silver fitted. Equip in the legs slot. -7 marksmanship accuracy; -21 engineering accuracy; +3 close-work force; +23 close-work evasion; +20 marksmanship evasion; -4 engineering evasion.

Fit or exchange the listed materials for 1 × Blackened steel reinforced hat · gold fitted. Equip in the head slot. 2% damage reduction; -2 marksmanship accuracy; -6 engineering accuracy; +4 close-work force; +16 close-work evasion; +12 marksmanship evasion; -1 engineering evasion.

Fit or exchange the listed materials for 1 × Blackened steel reinforced hat · silver fitted. Equip in the head slot. -2 marksmanship accuracy; -6 engineering accuracy; +3 close-work force; +14 close-work evasion; +12 marksmanship evasion; -1 engineering evasion.

Fit or exchange the listed materials for 1 × Blackened steel reinforced work coat · gold fitted. Equip in the body slot. 2% damage reduction; -10 marksmanship accuracy; -30 engineering accuracy; +4 close-work force; +49 close-work evasion; +40 marksmanship evasion; -6 engineering evasion.

Fit or exchange the listed materials for 1 × Blackened steel reinforced work coat · silver fitted. Equip in the body slot. -10 marksmanship accuracy; -30 engineering accuracy; +3 close-work force; +45 close-work evasion; +40 marksmanship evasion; -6 engineering evasion.

Permanent Logging tool improvement; no equipment slot needed. Adds 5% Logging interval reduction. Stacks with earlier axes.

Permanent Mining tool improvement; no equipment slot needed. Adds 5% Mining interval reduction and 1% ore doubling. Stacks with earlier pickaxes.

Permanent Fishing tool improvement; no equipment slot needed. Adds 5% Fishing interval reduction. Stacks with earlier rods.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% Field Engineering skill XP; +1% accuracy rating.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% Ordnance skill XP; +1% Ordnance Mastery XP.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% Ordnance item doubling chance.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1 Field Engineering hidden combat level; +1% equipment Field Engineering Damage bonus.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% Alt. Field Engineering Charge preservation chance.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% bonus standard-charge Charge chance.

Fit or exchange the listed materials for 1 × Blackpine grappling pick. Equip in the weapon slot. 2.2s attack interval; +71 thrust accuracy; +77 cut accuracy; +71 guard accuracy; +81 close-work force; +39 close-work evasion. 15% special-attack chance. Four normal-damage hits 0.3s apart.

Receive 1 × Blue supply chit. Material for Close-defense Coach allotment, Range Instructor allotment, Engineering Assistant allotment, and other listed recipes.

Fit or exchange the listed materials for 1 × Boilermaker’s lined gloves. Equip in the hands slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Adds 10 percentage points of Slow, Exhausted and Lingering damage avoidance.

Fit or exchange the listed materials for 1 × Boilermaker’s regulator band. Equip in the instrument band slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Successful Field Engineering hits have a 20% chance to apply one equally likely Immobilize, Lingering damage or Exhausted effect. Reduces Field Engineering accuracy by 10%.

Receive 1 × Bowstring. Material for Commonwood short hunting bow, Oak short hunting bow, Willow short hunting bow, and other listed recipes.

Fit or exchange the listed materials for 1 × Bowyer’s finishing oil II. Activate for Gunsmithing. 30 base charges. Uses charges when you work in Gunsmithing. +10% Gunsmithing item doubling chance.

Fit or exchange the listed materials for 1 × Bowyer’s finishing oil III. Activate for Gunsmithing. 40 base charges. Uses charges when you work in Gunsmithing. +15% Gunsmithing item doubling chance.

Fit or exchange the listed materials for 1 × Bowyer’s finishing oil IV. Activate for Gunsmithing. 50 base charges. Uses charges when you work in Gunsmithing. +25% Gunsmithing item doubling chance.

Receive 1 × Bowyer’s hat. Equip in the head slot. +2% Gunsmithing skill XP. Wearing all four matching pieces also gives +8% Gunsmithing Mastery XP.

Receive 1 × Bowyer’s work boots. Equip in the feet slot. +2% Gunsmithing skill XP. Wearing all four matching pieces also gives +8% Gunsmithing Mastery XP.

Receive 1 × Bowyer’s work shirt. Equip in the body slot. +2% Gunsmithing skill XP. Wearing all four matching pieces also gives +8% Gunsmithing Mastery XP.

Receive 1 × Bowyer’s work trousers. Equip in the legs slot. +2% Gunsmithing skill XP. Wearing all four matching pieces also gives +8% Gunsmithing Mastery XP.

Receive one Bracing crew firing kit for $2.80. A prepared gun-crew equipment kit: tools, a rest and the assigned field arm. Equip in the weapon slot at Field Engineering 1. Uses both hands. 3s base attack interval; +10 engineering accuracy; +5% technique damage. 3 fewer Bracing supply ticket per cost basket; every listed supply still costs at least one. The technique chooses the drill and its supplies. Tickets pay for off-screen preparation; no crew-placement or cover simulation is implied.

Receive 25 Bracing supply ticket for $1.00. Redeemed from the Stockpile by Field Engineering or Ordnance work; these paper tickets are not firearm ammunition-slot items.