A Line That HoldsThe player's field guideThe Meridian Reach
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Outfitter stock & fittings

Compare purchases, commissioned work and finite stock across the towns.

583 entries · Page 8 of 10

Ranger’s reinforced hat · chief

Fit or exchange the listed materials for 1 × Ranger’s reinforced hat · chief. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s reinforced hat · reinforced

Fit or exchange the listed materials for 1 × Ranger’s reinforced hat · reinforced. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s reinforced hat · standard

Receive 1 × Ranger’s reinforced hat · standard. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s reinforced hat · veteran

Fit or exchange the listed materials for 1 × Ranger’s reinforced hat · veteran. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s riding vest · chief

Fit or exchange the listed materials for 1 × Ranger’s riding vest · chief. Equip in the body slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s riding vest · reinforced

Fit or exchange the listed materials for 1 × Ranger’s riding vest · reinforced. Equip in the body slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s riding vest · standard

Receive 1 × Ranger’s riding vest · standard. Equip in the body slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s riding vest · veteran

Fit or exchange the listed materials for 1 × Ranger’s riding vest · veteran. Equip in the body slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s trail hat · chief

Fit or exchange the listed materials for 1 × Ranger’s trail hat · chief. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s trail hat · reinforced

Fit or exchange the listed materials for 1 × Ranger’s trail hat · reinforced. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s trail hat · standard

Receive 1 × Ranger’s trail hat · standard. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Ranger’s trail hat · veteran

Fit or exchange the listed materials for 1 × Ranger’s trail hat · veteran. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.

Rattler hide armguard

Fit or exchange the listed materials for 1 × Rattler hide armguard. Equip in the off-hand slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Each enemy turn’s first successful hit has a 10% chance to poison the attacker. Its special effect also works in the Passive slot.

Reconnaissance master’s duster

Receive 1 × Reconnaissance master’s duster. Equip in the outerwear slot. Reduces Reconnaissance intervals by 0.5 seconds, adds 100% cents and 150 Stealth.

Recovery tonic II

Fit or exchange the listed materials for 1 × Recovery tonic II. Activate for encounters. 25 base charges. Uses charges when health regenerates. +60% encounter health regeneration.

Recovery tonic III

Fit or exchange the listed materials for 1 × Recovery tonic III. Activate for encounters. 40 base charges. Uses charges when health regenerates. +100% encounter health regeneration.

Recovery tonic IV

Fit or exchange the listed materials for 1 × Recovery tonic IV. Activate for encounters. 60 base charges. Uses charges when health regenerates. +150% encounter health regeneration.

Red supply chit

Receive 1 × Red supply chit. Material for Freight Scout allotment, Field Analyst allotment, Trail Guide allotment, and other listed recipes.

Regulated cookhouse pot

Adds 1% perfect chance to Pot recipes. Adds 1% doubling chance at every Cooking station. Earlier purchased bonuses remain active.

Reinforced baking oven

Adds 1% perfect chance to Furnace recipes. Adds 1% doubling chance at every Cooking station. Earlier purchased bonuses remain active.

Reinforced field gun tool roll

Receive 1 Reinforced field gun tool roll. Pay the displayed cash and material costs; listed requirements apply. A prepared gun-crew equipment kit: tools, a rest and the assigned field arm. Equip in the weapon slot at Field Engineering 30. Leaves the off-hand slot free. 2.6s base attack interval; +21 engineering accuracy; +0% technique damage. The technique chooses the drill and its supplies. Tickets pay for off-screen preparation; no crew-placement or cover simulation is implied.

Repeater supply lot

Receive one Repeater supply lot for $0.80. Requires Gunsmithing 35 to inspect and pack 25 Repeater cartridges.

Repeating cartridge ticket · book of 25

Receive 25 Repeating cartridge ticket for $2.00. Redeemed from the Stockpile by Field Engineering or Ordnance work; these paper tickets are not firearm ammunition-slot items.

Repeating rifle

Receive one Repeating rifle for $28.00. Requires Marksmanship 30 to equip. Buy Repeater cartridges separately; no ammunition is included.

Repeating rifle mechanism lot

Receive one Repeating rifle mechanism lot for $21.00. Add the listed wooden furniture at the fittings counter to commission a Repeating rifle.

Resolve master’s duster

Receive 1 × Resolve master’s duster. Equip in the outerwear slot. Reduces Resolve Point costs by 50%, with a minimum cost of one.

Revolver supply lot

Receive one Revolver supply lot for $0.40. Requires Gunsmithing 1 to inspect and pack 25 Revolver cartridges.

River hand’s hat

Receive 1 × River hand’s hat. Equip in the head slot. +2% Fishing skill XP. Wearing all four matching pieces also gives +8% Fishing Mastery XP.

River hand’s work boots

Receive 1 × River hand’s work boots. Equip in the feet slot. +2% Fishing skill XP. Wearing all four matching pieces also gives +8% Fishing Mastery XP.

River hand’s work shirt

Receive 1 × River hand’s work shirt. Equip in the body slot. +2% Fishing skill XP. Wearing all four matching pieces also gives +8% Fishing Mastery XP.

River hand’s work trousers

Receive 1 × River hand’s work trousers. Equip in the legs slot. +2% Fishing skill XP. Wearing all four matching pieces also gives +8% Fishing Mastery XP.

River lure mixture II

Fit or exchange the listed materials for 1 × River lure mixture II. Activate for Fishing. 10 base charges. Uses charges when you work in Fishing. +5% Fishing item doubling chance.

River lure mixture III

Fit or exchange the listed materials for 1 × River lure mixture III. Activate for Fishing. 15 base charges. Uses charges when you work in Fishing. +8% Fishing item doubling chance.

River lure mixture IV

Fit or exchange the listed materials for 1 × River lure mixture IV. Activate for Fishing. 20 base charges. Uses charges when you work in Fishing. +12% Fishing item doubling chance.

Riveted hide forearm guard · reinforced

Fit or exchange the listed materials for 1 × Riveted hide forearm guard · reinforced. Equip in the off-hand slot. 5% damage reduction; +19 marksmanship accuracy; -10 engineering accuracy; +15 marksmanship force; +31 close-work evasion; +31 marksmanship evasion; +21 engineering evasion.

Riveted hide riding chaps · reinforced

Fit or exchange the listed materials for 1 × Riveted hide riding chaps · reinforced. Equip in the legs slot. 5% damage reduction; +21 marksmanship accuracy; -10 engineering accuracy; +39 close-work evasion; +39 marksmanship evasion; +35 engineering evasion.

Riveted hide riding vest · reinforced

Fit or exchange the listed materials for 1 × Riveted hide riding vest · reinforced. Equip in the body slot. 5% damage reduction; +38 marksmanship accuracy; -15 engineering accuracy; +88 close-work evasion; +69 marksmanship evasion; +63 engineering evasion.

Riveted hide wrist guards · reinforced

Fit or exchange the listed materials for 1 × Riveted hide wrist guards · reinforced. Equip in the hands slot. 5% damage reduction; +14 marksmanship accuracy; -10 engineering accuracy; +8 close-work evasion; +10 engineering evasion.

Riveter’s knuckle band

Fit or exchange the listed materials for 1 × Riveter’s knuckle band. Equip in the instrument band slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. The first successful incoming hit each enemy turn has a 20% chance to inflict Bleed based on 300% of its raw damage over 10 seconds. Increases attack intervals by 10%.

Riveter’s safety gloves

Fit or exchange the listed materials for 1 × Riveter’s safety gloves. Equip in the hands slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Adds 10 percentage points of Bleed avoidance.

Saddle carbine

Receive one Saddle carbine for $38.00. Requires Marksmanship 40 to equip. Buy Carbine cartridges separately; no ammunition is included.

Saddle carbine mechanism lot

Receive one Saddle carbine mechanism lot for $29.00. Add the listed wooden furniture at the fittings counter to commission a Saddle carbine.

Scarlet parade hat

Receive 1 × Scarlet parade hat. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. A luxury shop reward with small combat bonuses.

Schoolhouse cat adoption papers

Adopt the schoolhouse cat as a permanent town companion. Its bonus applies automatically: +2% Stewardship skill XP. No equipment slot or consumable supplies are needed.

Seed Pouch II

Fit or exchange the listed materials for 1 × Seed Pouch II. Equip in the field supply slot. +6% Farming yield while worn. Allotments use one fewer seed (minimum one); each Allotment planting consumes one pouch.

Service fitted gun tool roll

Receive one Service fitted gun tool roll for $72.00. A prepared gun-crew equipment kit: tools, a rest and the assigned field arm. Equip in the weapon slot at Field Engineering 70. Leaves the off-hand slot free. 2.6s base attack interval; +32 engineering accuracy; +18% technique damage. 3 fewer Service supply ticket per cost basket; every listed supply still costs at least one. 20% chance of 1 accuracy-checked hit(s). The technique chooses the drill and its supplies. Tickets pay for off-screen preparation; no crew-placement or cover simulation is implied.

Service supply ticket · book of 25

Receive 25 Service supply ticket for $1.00. Redeemed from the Stockpile by Field Engineering or Ordnance work; these paper tickets are not firearm ammunition-slot items.

Sighting supply ticket · book of 25

Receive 25 Sighting supply ticket for $1.00. Redeemed from the Stockpile by Field Engineering or Ordnance work; these paper tickets are not firearm ammunition-slot items.

Sighting-and-packing ticket · book of 25

Receive 25 Sighting-and-packing ticket for $3.00. Redeemed from the Stockpile by Field Engineering or Ordnance work; these paper tickets are not firearm ammunition-slot items.

Sighting-and-service ticket · book of 25

Receive 25 Sighting-and-service ticket for $3.00. Redeemed from the Stockpile by Field Engineering or Ordnance work; these paper tickets are not firearm ammunition-slot items.