Reference shelves
Outfitter stock & fittings
Compare purchases, commissioned work and finite stock across the towns.
583 entries · Page 3 of 10

500 charges per purchase. Includes gloves if needed. Reading the Merchant’s Permit permanently reduces this price by 10%. Equip in the hands slot. +10 percentage points to cooking success. Each active cooking attempt uses one charge, including failed attempts.

Receive 1 × Cooking master’s duster. Equip in the outerwear slot. Adds 100 percentage points of Cooking success, 2 points of perfect-cook chance, and reduces Cooking intervals by 15%.

Permanent field instruction: reduces the base Mining and Logging interval by 15%.

Receive 1 × Cream. Ingredient for Strawberry camp cake, Cherry camp cake, Cream Corn Soup, and other listed recipes.

Receive 25 Crew cartridge ticket for $1.00. Redeemed from the Stockpile by Field Engineering or Ordnance work; these paper tickets are not firearm ammunition-slot items.

Receive 1 × Crew coordinator’s hat. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Adds 2 Teamwork Allotments before doubling and 2% Teamwork XP. Wear all four pieces for another 5 Allotments, 5% Teamwork XP and mastery XP, and a 1-second interval reduction.

Receive 1 × Crew coordinator’s work boots. Equip in the feet slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Adds 2 Teamwork Allotments before doubling and 2% Teamwork XP. Wear all four pieces for another 5 Allotments, 5% Teamwork XP and mastery XP, and a 1-second interval reduction.

Receive 1 × Crew coordinator’s work coat. Equip in the body slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Adds 2 Teamwork Allotments before doubling and 2% Teamwork XP. Wear all four pieces for another 5 Allotments, 5% Teamwork XP and mastery XP, and a 1-second interval reduction.

Receive 1 × Crew coordinator’s work trousers. Equip in the legs slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Adds 2 Teamwork Allotments before doubling and 2% Teamwork XP. Wear all four pieces for another 5 Allotments, 5% Teamwork XP and mastery XP, and a 1-second interval reduction.

Fit or exchange the listed materials for 1 × Crew supply concentrate II. Activate for Teamwork. 30 base charges. Uses charges when you work in Teamwork. Adds 2 specialist supply allotment to base production before doubling.

Fit or exchange the listed materials for 1 × Crew supply concentrate III. Activate for Teamwork. 45 base charges. Uses charges when you work in Teamwork. Adds 3 specialist supply allotment to base production before doubling.

Fit or exchange the listed materials for 1 × Crew supply concentrate IV. Activate for Teamwork. 60 base charges. Uses charges when you work in Teamwork. Adds 5 specialist supply allotment to base production before doubling.

Fit or exchange the listed materials for 1 × Crucible-steel capped boots · gold fitted. Equip in the feet slot. 6% damage reduction; -1 marksmanship accuracy; -3 engineering accuracy; +8 close-work force; +20 close-work evasion.

Fit or exchange the listed materials for 1 × Crucible-steel capped boots · silver fitted. Equip in the feet slot. -1 marksmanship accuracy; -3 engineering accuracy; +7 close-work force; +18 close-work evasion.

Fit or exchange the listed materials for 1 × Crucible-steel forearm guard · gold fitted. Equip in the off-hand slot. 6% damage reduction; -2 marksmanship accuracy; -8 engineering accuracy; +8 close-work force; +70 close-work evasion; +58 marksmanship evasion; -1 engineering evasion.

Fit or exchange the listed materials for 1 × Crucible-steel forearm guard · silver fitted. Equip in the off-hand slot. -2 marksmanship accuracy; -8 engineering accuracy; +7 close-work force; +62 close-work evasion; +58 marksmanship evasion; -1 engineering evasion.

Fit or exchange the listed materials for 1 × Crucible-steel grappling pick. Equip in the weapon slot. 2.2s attack interval; +57 thrust accuracy; +57 cut accuracy; +57 guard accuracy; +56 close-work force; +26 close-work evasion. 15% special-attack chance. Two normal-damage hits 0.3s apart.

Permanent Logging tool improvement; no equipment slot needed. Adds 10% Logging interval reduction. Stacks with earlier axes.

Permanent Mining tool improvement; no equipment slot needed. Adds 10% Mining interval reduction and 1% ore doubling. Stacks with earlier pickaxes.

Fit or exchange the listed materials for 1 × Crucible-steel plated work chaps · gold fitted. Equip in the legs slot. 6% damage reduction; -7 marksmanship accuracy; -21 engineering accuracy; +8 close-work force; +85 close-work evasion; +65 marksmanship evasion; -4 engineering evasion.

Fit or exchange the listed materials for 1 × Crucible-steel plated work chaps · silver fitted. Equip in the legs slot. -7 marksmanship accuracy; -21 engineering accuracy; +7 close-work force; +75 close-work evasion; +65 marksmanship evasion; -4 engineering evasion.

Fit or exchange the listed materials for 1 × Crucible-steel reinforced hat · gold fitted. Equip in the head slot. 6% damage reduction; -2 marksmanship accuracy; -6 engineering accuracy; +8 close-work force; +56 close-work evasion; +46 marksmanship evasion; -1 engineering evasion.

Fit or exchange the listed materials for 1 × Crucible-steel reinforced hat · silver fitted. Equip in the head slot. -2 marksmanship accuracy; -6 engineering accuracy; +7 close-work force; +50 close-work evasion; +46 marksmanship evasion; -1 engineering evasion.

Fit or exchange the listed materials for 1 × Crucible-steel reinforced work coat · gold fitted. Equip in the body slot. 6% damage reduction; -10 marksmanship accuracy; -30 engineering accuracy; +8 close-work force; +136 close-work evasion; +106 marksmanship evasion; -6 engineering evasion.

Fit or exchange the listed materials for 1 × Crucible-steel reinforced work coat · silver fitted. Equip in the body slot. -10 marksmanship accuracy; -30 engineering accuracy; +7 close-work force; +120 close-work evasion; +106 marksmanship evasion; -6 engineering evasion.

Permanent Fishing tool improvement; no equipment slot needed. Adds 10% Fishing interval reduction. Stacks with earlier rods.

Permanent workshop instruction: reduces the base Ordnance and Apothecary interval by 15%.

Fit or exchange the listed materials for 1 × Distraction mixture II. Activate for encounters. 10 base charges. Uses charges when you attack. Successful hits slow the target’s attack interval by 6%.

Fit or exchange the listed materials for 1 × Distraction mixture III. Activate for encounters. 15 base charges. Uses charges when you attack. Successful hits slow the target’s attack interval by 10%.

Fit or exchange the listed materials for 1 × Distraction mixture IV. Activate for encounters. 25 base charges. Uses charges when you attack. Successful hits slow the target’s attack interval by 15%.

Fit or exchange the listed materials for 1 × Double-tanned hide forearm guard · reinforced. Equip in the off-hand slot. 3% damage reduction; +8 marksmanship accuracy; -10 engineering accuracy; +6 marksmanship force; +20 close-work evasion; +20 marksmanship evasion; +11 engineering evasion.

Fit or exchange the listed materials for 1 × Double-tanned hide riding chaps · reinforced. Equip in the legs slot. 3% damage reduction; +14 marksmanship accuracy; -10 engineering accuracy; +31 close-work evasion; +31 marksmanship evasion; +18 engineering evasion.

Fit or exchange the listed materials for 1 × Double-tanned hide riding vest · reinforced. Equip in the body slot. 3% damage reduction; +25 marksmanship accuracy; -15 engineering accuracy; +56 close-work evasion; +56 marksmanship evasion; +28 engineering evasion.

Receive 1 × Double-tanned hide sheet. Material for Double-tanned hide wrist guards, Double-tanned hide riding chaps, Double-tanned hide riding vest, and other listed recipes.

Fit or exchange the listed materials for 1 × Double-tanned hide wrist guards · reinforced. Equip in the hands slot. 3% damage reduction; +11 marksmanship accuracy; -10 engineering accuracy; +5 close-work evasion; +5 engineering evasion.

Receive 1 × Dry-country trail hat. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Keep equipped to damage opponents at Longgrass Worksite. The route’s level requirement still applies.

Receive 1 × Dry-country trail hat. Equip in the head slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Keep equipped to damage opponents at Longgrass Worksite. The route’s level requirement still applies.

Receive 1 × Engineer’s calibration band. Equip in the instrument band slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Keep equipped to damage opponents at Far Lantern Back Road. The route’s level requirement still applies.

Adds a separate saved loadout with its own equipment, specialist supplies, Resolve routines and Field Engineering selections.

Adds a separate saved loadout with its own equipment, specialist supplies, Resolve routines and Field Engineering selections.

Adds a separate saved loadout with its own equipment, specialist supplies, Resolve routines and Field Engineering selections.

Receive 1 × Exhibition crossbow. Equip in the weapon slot. Earn cents on successful hits. The reward grows with your cents balance, from 0.1% to 2.5% of damage dealt, paid in cents and rounded down per hit.

Receive 1 × Experimenter’s cap. Equip in the head slot. +10% global Mastery XP, −10 percentage points of skill resource preservation and −5% skill XP.

Receive 25 ready-to-equip Express-rifle cartridges for $2.25. Fits the Railway express repeater only. Opened rounds have no resale value.

Receive one Express-rifle supply lot for $1.80. Requires Gunsmithing 80 to inspect and pack 25 Express-rifle cartridges.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% Resolve skill XP.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% Outfitting skill XP; +1% Outfitting Mastery XP.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% Outfitting item doubling chance.

Invest survey notes in a permanent, cumulative improvement. Each rank: -1% Outfitting action interval.

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% Outfitting chance to gain one additional product (cannot be doubled).

Invest survey notes in a permanent, cumulative improvement. Each rank: +1% Resolve point preservation chance.

Receive 1 × Farming master’s duster. Equip in the outerwear slot. Adds 25% to base Farming yields, alongside compost and mastery bonuses.

Receive 1 × Feathers. Material for Fletched arrow shafts, Crew supply concentrate I.

Receive 25 Field cartridge ticket for $1.00. Redeemed from the Stockpile by Field Engineering or Ordnance work; these paper tickets are not firearm ammunition-slot items.

Receive 25 Field dressing ticket for $1.00. Redeemed from the Stockpile by Field Engineering or Ordnance work; these paper tickets are not firearm ammunition-slot items.

Receive 1 × Field Engineering master’s duster. Equip in the outerwear slot. Doubles the Charge provision of equipped items. Each required Charge still costs at least one.

Receive 1 Field gun tool roll. Pay the displayed cash and material costs; listed requirements apply. A prepared gun-crew equipment kit: tools, a rest and the assigned field arm. Equip in the weapon slot at Field Engineering 1. Leaves the off-hand slot free. 2.6s base attack interval; +12 engineering accuracy; +0% technique damage. The technique chooses the drill and its supplies. Tickets pay for off-screen preparation; no crew-placement or cover simulation is implied.

Permanently allows matching encounter drops to stack in the pending loot container. Requires a Sunscar Foundry clear.

Fit or exchange the listed materials for 1 × Field medic’s monitor band. Equip in the instrument band slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. +10 Grit regenerated per regeneration tick. With Nature’s Wrath Apparatus: +50% regeneration, +40 maximum Grit and 30% maximum hit added to minimum hit for Nature Techniques.

Receive 1 × Fishing master’s duster. Equip in the outerwear slot. Doubles primary Fishing rewards, in addition to ordinary item doubling.