Your first work in Foundry Crossing
Find useful work, repair the pump and learn how the ledgers connect.
Start with a small, useful job
Town is the overview of your present settlement. It does not return you to a permanent house or move you back to Foundry Crossing. Open the current project in the Journal and look at its objective before selling your starting goods.
The first project asks for three cuts of common timber. Choose the Logging job, complete the work and claim the project in the Journal. A finished objective and a claimed chapter are different states: claim the chapter to receive its permanent unlock.
Follow a material to its source
The pump needs twelve common timber, two bronze fittings and one leather sheet. Bronze fittings use copper ore and tin ore at the forge; the leather sheet is an outfitter purchase. Earn cash by selling a surplus you can replace, while keeping the timber and fittings for the project.
In the game, selecting a required raw material can open its gathering job with that material selected. Selecting a manufactured material can open its recipe. These links select the work; they do not start it or spend ingredients for you.
Keep the interface manageable
Available only begins checked on work lists. Uncheck it to plan ahead, then inspect the missing requirements on a locked job. Trade level, a project unlock, recipe ingredients and spare storage are separate requirements.
The collection notice and travelling thumbnail show goods going into the Stockpile. A navigation dot means something new is waiting to be seen. Neither is an extra item or an additional reward.