Items & materials

Nickel-steel arrows
Equip in the ammunition slot. +22 marksmanship force.
- Kind
- Ammunition
- Base resale
- $0.08
- Equipment slot
- Ammunition
- Equipment level
- Marksmanship 20
Base equipment ratings
These are equipment contributions, not your final hit chance or maximum damage.
| Rating | Combat role | Value |
|---|---|---|
| Accuracy bonus | Marksmanship | 0 |
| Damage bonus | Marksmanship | 22 |
Sources
Source links include conditional finds as well as direct production. Open the source to see its requirements and chance rules.
- Assemble nickel-steel arrowsBase output: 15; Gunsmithing level 45
- Scout the toll campReconnaissance source; inspect the job's conditions; draw weight 1; quantity 1–10
- Basic Resupply200 per purchase; cash and material costs apply
- Toll camp gunhandEncounter reward; inspect drop mode; draw weight 20; quantity 1–15
- Meridian road captainEncounter reward; inspect drop mode; draw weight 15; quantity 1–15
- Cattail quarry gunhandEncounter reward; inspect drop mode; draw weight 100; quantity 1–15
- Crate of Basic SuppliesOpening reward; consumes the container; draw weight 13; quantity 1–200
- Willow Thicket supply crateOpening reward; consumes the container; draw weight 50; quantity 1–200
- Toll-camp supply crateOpening reward; consumes the container; draw weight 150; quantity 1–100
Uses
- Far Lantern LongbowCompatible ammunition; one unit normally spent per attack unless preserved
- Mesa hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Coated-arrow hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Commonwood short hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Oak short hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Willow short hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Maple short hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Yew short hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Ironwood short hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Commonwood long hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Oak long hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Willow long hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Maple long hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Yew long hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Ironwood long hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Redwood short hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Redwood long hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Winter-forged steel long hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Winter-forged steel short hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Stormline hunting bowCompatible ammunition; one unit normally spent per attack unless preserved
- Heritage steel long hunting bowCompatible ammunition; one unit normally spent per attack unless preserved