Encounters

Meridian tunnel guard
Meridian tunnel guard uses Close Quarters. Encountered inside a route. Inspect special attacks before treating its ordinary hit as a safety limit.
- Combat role
- Close Quarters
- Encounter rating
- 562
- Base Grit
- 6000
- Ordinary base maximum hit
- 699
- Base attack interval
- 3.4 s
- Base accuracy rating
- 27456
- Base damage reduction
- 25%
- Base cash reward
- $0.01–$0.01
Base evasion ratings
| Against | Rating |
|---|---|
| Close Quarters | 27,456 |
| Marksmanship | 48,906 |
| Field Engineering | 15,180 |
Special attack definitions
Special damage may differ from the ordinary maximum hit. Multiple-hit sequences and conditional guaranteed accuracy matter for survival.
| Attack | Behavior | Base selection chance |
|---|---|---|
| Cable strike | 1 unavoidable hit. 600 base damage per hit before reduction. | 40% |
Regular field record
- Silverglass crate chit15 per declared reward
Encounter routes
Preparation
The encounter rating is not a recommended player level. Use the live combat quote, actual effective reduction, automatic-food threshold and all special attacks to judge a loadout. No weapon or skill level alone guarantees idle safety.