Jobs & recipes
Cook basic soup
Produces 4 food per cook. Passive production always yields ordinary food.
- Trade
- Cooking
- Required trade level
- 33
- Base trade XP
- 126
- Base work interval
- 7 s
Base ingredients
Before preservation, discounts or a selected input option.
| Item | Quantity |
|---|---|
| Potatoes | 2 |
Base outputs
Before doubling, quality changes and other live modifiers.
| Item | Quantity |
|---|---|
| Basic Soup | 4 |
Quality output
| Item | Quantity |
|---|---|
| Basic Soup (Perfect) | 4 |
Quality chance
The declared base quality chance is 0%. Mastery, bonuses and the current quality setting affect the result.
Base success model
Base, per-mastery and per-trade-level contributions are subject to the declared cap and other live modifiers.
| Component | Value |
|---|---|
| Base | 70% |
| Per mastery | 0.6% |
| Per skill level | 0% |
| Cap | 100% |
Mastery
Mastery increases success and perfect chance. Level 99 adds 20% food healing.
Timing and yield
The table gives content-defined base values. Your tools, equipment, mastery, outcomes and other active modifiers determine the current quote. Failed or random work does not promise a successful output on every cycle.