Heavy crew engagement
A prepared gun-crew drill. 1 hit at 680 base damage each before resistance. Normal accuracy applies. A landed hit has a 10% chance to cause lingering damage. The equipped kit sets the attack interval; it includes preparation and reload. All hits target the current opponent only. Redeems 20 Service supply ticket, 5 Match cartridge ticket per attack sequence, including a miss; follow-up hits do not pay again. Disruption routines cannot accompany this drill.
- Field Engineering level
- 82
- Declared base maximum damage
- 680
Additional requirements
| Requirement |
|---|
| Clear Blackpine Tunnel 100 time(s) |
Base supply basket
Redeemed once per attack sequence, including a miss. Kit discounts and separate support/disruption costs may apply.
| Item | Quantity |
|---|---|
| Service supply ticket | 20 |
| Match cartridge ticket | 5 |
Sequence and equipment
A prepared gun-crew drill. 1 hit at 680 base damage each before resistance. Normal accuracy applies. A landed hit has a 10% chance to cause lingering damage. The equipped kit sets the attack interval; it includes preparation and reload. All hits target the current opponent only. Redeems 20 Service supply ticket, 5 Match cartridge ticket per attack sequence, including a miss; follow-up hits do not pay again. Disruption routines cannot accompany this drill.
The equipped kit supplies the attack interval and equipment bonuses. This drill page does not describe the final damage against a particular opponent.