Encounters

Silverglass depot gunhand
Silverglass depot gunhand uses Close Quarters. Encountered inside a route. Inspect special attacks before treating its ordinary hit as a safety limit.
- Combat role
- Close Quarters
- Encounter rating
- 813
- Base Grit
- 12000
- Ordinary base maximum hit
- 592
- Base attack interval
- 3.9 s
- Base accuracy rating
- 37056
- Base damage reduction
- 25%
- Base cash reward
- $0.79–$0.97
Base evasion ratings
| Against | Rating |
|---|---|
| Close Quarters | 66,006 |
| Marksmanship | 37,056 |
| Field Engineering | 17,160 |
Special attack definitions
Special damage may differ from the ordinary maximum hit. Multiple-hit sequences and conditional guaranteed accuracy matter for survival.
| Attack | Behavior | Base selection chance |
|---|---|---|
| Braced guard | 1 unavoidable hit. Temporary defenses: Braced guard. | 30% |
| Rush | 1 avoidable hit. 650 base damage per hit before reduction. Applies its listed status effects on a hit. | 25% |
| Heavy strike | 1 unavoidable hit. 850 base damage per hit before reduction. | 20% |
| Cable strike | 1 unavoidable hit. 600 base damage per hit before reduction. | 15% |
| Three heavy blows | 3 avoidable hits with 1.3s between hits. 950 base damage per hit before reduction. | 10% |
Weighted reward table
A reward draw has base chance 100%. The weights below divide that draw; they are not independent probabilities.
| Item | Quantity | Base chance / draw share |
|---|---|---|
| Silverglass salvage docket | 1 | Weight 1 / 1 |
Regular field record
- Silverglass crate chit1 per declared reward
Encounter routes
Preparation
The encounter rating is not a recommended player level. Use the live combat quote, actual effective reduction, automatic-food threshold and all special attacks to judge a loadout. No weapon or skill level alone guarantees idle safety.