Items & materials

Worn six-shooter
A serviceable secondhand revolver. One-handed; leaves your off hand free. Requires Marksmanship 1. 2.6s attack interval; +16 accuracy; +24 force. Uses only Revolver cartridges. Each attack spends one round unless preserved by equipment; the interval includes aiming and reloading.
- Kind
- Equipment
- Base resale
- $1.20
- Equipment slot
- Weapon
- Combat role
- Marksmanship
- Equipment level
- Marksmanship 1
- Base attack interval
- 2.6 s
Base equipment ratings
These are equipment contributions, not your final hit chance or maximum damage.
| Rating | Combat role | Value |
|---|---|---|
| Accuracy bonus | Marksmanship | 16 |
| Damage bonus | Marksmanship | 24 |
Compatible ammunition
Sources
Source links include conditional finds as well as direct production. Open the source to see its requirements and chance rules.
- Worn six-shooter1 per purchase; cash and material costs apply
- Commission worn six-shooter1 per purchase; cash and material costs apply
Uses
No indexed recipe, fitting, planting, technique or chapter cost consumes this item. Equipment, food, opening, reading or other behavior may still be described above.