
Ranger’s guard coat · chief
Equip in the body slot. Special bonuses also work in an unlocked passive slot; its base equipment ratings do not. Grants Warrants XP, area negation, task damage and Warrants Coin bonuses. The passive slot keeps bonuses without base armour stats.
- Kind
- Equipment
- Base resale
- $3.77
- Equipment slot
- Coat
- Listed damage reduction
- 6%
Base equipment ratings
These are equipment contributions, not your final hit chance or maximum damage.
| Rating | Combat role | Value |
|---|---|---|
| Accuracy bonus | Stab | 7 |
| Accuracy bonus | Slash | 7 |
| Accuracy bonus | Block | 7 |
| Accuracy bonus | Marksmanship | -10 |
| Accuracy bonus | Field Engineering | -30 |
| Damage bonus | Close Quarters | 26 |
| Evasion bonus | Close Quarters | 90 |
| Evasion bonus | Marksmanship | 90 |
| Evasion bonus | Field Engineering | -6 |
Equipping requirements
| Requirement |
|---|
| Guard level 80 |
| Warrants level 80 |
Listed modifiers
Raw modifier units are retained; fractional stats and flat ratings use different scales. Read the description and live quote before comparing bonuses.
| Effect | Amount | Applies to |
|---|---|---|
| Doubling | 0.03 | See the item description |
| Doubling | 0.03 | Reconnaissance |
| XP | 0.4 | Warrants |
| Area negation | 0.2 | See the item description |
| Currency | 0.05 | See the item description |
Sources
Source links include conditional finds as well as direct production. Open the source to see its requirements and chance rules.
- Ranger’s guard coat · chief1 per purchase; cash and material costs apply
Uses
No indexed recipe, fitting, planting, technique or chapter cost consumes this item. Equipment, food, opening, reading or other behavior may still be described above.