A Line That HoldsThe player's field guideThe Meridian Reach
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Specialists and Teamwork supplies

Discover a working partnership and keep its allotments supplied.

An allotment supplies a specialist

Teamwork uses prepared supply allotments. You equip the allotment, not a person, in a Teamwork slot. Its listed events consume supplies, so a passive-looking bonus can still have an upkeep cost.

Discoveries and trade levels control access to the partnership. Making a stack alone does not necessarily establish every discovery requirement. Read the listed trade, work activities and discovery conditions.

Pairs have their own conditions

A pair bonus requires both relevant specialists and its discovery thresholds. Equipping two arbitrary allotments does not grant every listed synergy.

Some supplies are spent on attacks; others on work or particular events. The pair description is the most useful starting point for a budget. Its benefit can differ between gathering, production and combat.

Permanent discoveries

Other permanent discoveries are recorded separately from consumable allotments. Their benefits persist according to their own rules; they are not interchangeable with a timed preparation or an item you must keep eating.

A chance to discover something remains a chance. The catalogue does not turn a rare discovery into a guaranteed number of work cycles.

Specialist allotments

AllotmentTeamwork levelDiscover through these tradesRole
Freight Scout allotment1Close Quarters, Force, GuardFreight Scout assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Field Analyst allotment5Field EngineeringField Analyst assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Trail Guide allotment15Close Quarters, MarksmanshipTrail Guide assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Timber Hand allotment1LoggingTimber Hand assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Pit Surveyor allotment5MiningPit Surveyor assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
River Hand allotment15FishingRiver Hand assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Close-defense Coach allotment25ForceClose-defense Coach assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Range Instructor allotment35MarksmanshipRange Instructor assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Engineering Assistant allotment45Field EngineeringEngineering Assistant assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Camp Cook allotment25CookingCamp Cook assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Ordnance Assistant allotment35OrdnanceOrdnance Assistant assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Freight Investigator allotment45ReconnaissanceFreight Investigator assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Warrant Clerk allotment55WarrantsWarrant Clerk assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Outrider allotment65GuardOutrider assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Field Medic allotment80ResolveField Medic assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Heavy Rigger allotment90GritHeavy Rigger assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Bench Partner allotment55OutfittingBench Partner assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Forge Tender allotment65MetalworkingForge Tender assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Dispensary Assistant allotment80ApothecaryDispensary Assistant assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.
Kiln Tender allotment90FuelcraftKiln Tender assistance. Equip prepared allotments in a Teamwork slot; listed events consume supplies. Pair bonuses require both discoveries.

Pair bonuses

Both equipped allotments and all discovery requirements are needed. Pair supplies are spent on their declared events.

First allotmentSecond allotmentRequirementsBenefit
Freight Scout allotmentField Analyst allotment6 discoveries for Freight Scout allotment; 6 discoveries for Field Analyst allotmentOn each kill, gain cents equal to 0.15% of the enemy’s highest evasion rating, before cents bonuses.
Freight Scout allotmentTrail Guide allotment6 discoveries for Freight Scout allotment; 6 discoveries for Trail Guide allotmentAdds 4¢ to Opponent drops before cents bonuses.
Freight Scout allotmentClose-defense Coach allotment16 discoveries for Freight Scout allotment; 6 discoveries for Close-defense Coach allotmentGain 0.025 cents per health of Close defense damage dealt by your attacks, before cents bonuses. Each event is rounded down to whole cents.
Freight Scout allotmentRange Instructor allotment16 discoveries for Freight Scout allotment; 6 discoveries for Range Instructor allotmentGain 0.02 cents per health of Marksmanship damage dealt by your attacks, before cents bonuses. Each event is rounded down to whole cents.
Freight Scout allotmentEngineering Assistant allotment16 discoveries for Freight Scout allotment; 6 discoveries for Engineering Assistant allotmentGain 0.015 cents per health of Field Engineering damage dealt by your attacks, before cents bonuses. Each event is rounded down to whole cents.
Freight Scout allotmentWarrant Clerk allotment31 discoveries for Freight Scout allotment; 6 discoveries for Warrant Clerk allotment+400% cents from your assigned Warrants Opponent.
Freight Scout allotmentOutrider allotment31 discoveries for Freight Scout allotment; 6 discoveries for Outrider allotmentThe first enemy hit in each attack grants 0.3 cents per percentage point of your damage reduction, before cents bonuses.
Freight Scout allotmentField Medic allotment31 discoveries for Freight Scout allotment; 6 discoveries for Field Medic allotmentGain 0.01 cents per health restored by regeneration, before cents bonuses. Each event is rounded down to whole cents.
Freight Scout allotmentHeavy Rigger allotment31 discoveries for Freight Scout allotment; 6 discoveries for Heavy Rigger allotment+200% cents from Opponents that are burning when defeated.
Field Analyst allotmentTrail Guide allotment6 discoveries for Field Analyst allotment; 6 discoveries for Trail Guide allotmentAt full health, gain another 20% evasion and reduce enemy evasion by another 20% for all styles.
Field Analyst allotmentClose-defense Coach allotment16 discoveries for Field Analyst allotment; 6 discoveries for Close-defense Coach allotmentEnemies have 20% less Close defense evasion.
Field Analyst allotmentRange Instructor allotment16 discoveries for Field Analyst allotment; 6 discoveries for Range Instructor allotmentEnemies have 20% less Marksmanship evasion.
Field Analyst allotmentEngineering Assistant allotment16 discoveries for Field Analyst allotment; 6 discoveries for Engineering Assistant allotment+100 Field Engineering Guard bonus.
Field Analyst allotmentWarrant Clerk allotment31 discoveries for Field Analyst allotment; 6 discoveries for Warrant Clerk allotmentYour assigned Warrants Opponent has 20% less evasion for all styles.
Field Analyst allotmentOutrider allotment31 discoveries for Field Analyst allotment; 6 discoveries for Outrider allotmentGain 1 Close defense and Marksmanship Guard bonus per percentage point of damage reduction.
Field Analyst allotmentField Medic allotment31 discoveries for Field Analyst allotment; 6 discoveries for Field Medic allotment+200% health restored by regeneration while the enemy’s average evasion is higher than yours.
Field Analyst allotmentHeavy Rigger allotment31 discoveries for Field Analyst allotment; 6 discoveries for Heavy Rigger allotmentWhile you are burning, gain +75 Close defense, Marksmanship and Field Engineering Guard bonuses.
Trail Guide allotmentClose-defense Coach allotment16 discoveries for Trail Guide allotment; 6 discoveries for Close-defense Coach allotment+12 percentage points Close defense Recovery on hit.
Trail Guide allotmentRange Instructor allotment16 discoveries for Trail Guide allotment; 6 discoveries for Range Instructor allotment+8 percentage points Marksmanship Recovery on hit.
Trail Guide allotmentEngineering Assistant allotment16 discoveries for Trail Guide allotment; 6 discoveries for Engineering Assistant allotment+4 percentage points Field Engineering Recovery on hit.
Trail Guide allotmentWarrant Clerk allotment31 discoveries for Trail Guide allotment; 6 discoveries for Warrant Clerk allotmentGain 0.2 Warrant credit per health restored by attack Recovery on hit, before Warrants Coin bonuses.
Trail Guide allotmentOutrider allotment31 discoveries for Trail Guide allotment; 6 discoveries for Outrider allotmentAfter the first strike of each attack, heal health equal to half your damage reduction percentage, rounded down. Works on misses.
Trail Guide allotmentField Medic allotment31 discoveries for Trail Guide allotment; 6 discoveries for Field Medic allotmentHeal for 50% of the Bleed damage you deal.
Trail Guide allotmentHeavy Rigger allotment31 discoveries for Trail Guide allotment; 6 discoveries for Heavy Rigger allotmentHeal for 100% of the damage dealt by Specialist attacks.
Timber Hand allotmentPit Surveyor allotment6 discoveries for Timber Hand allotment; 6 discoveries for Pit Surveyor allotment5% chance to find one random gem when Logging. This gem is not doubled.
Timber Hand allotmentRiver Hand allotment6 discoveries for Timber Hand allotment; 6 discoveries for River Hand allotment+6 percentage points to Bird Nest chance and Fishing special-item chance.
Timber Hand allotmentCamp Cook allotment16 discoveries for Timber Hand allotment; 6 discoveries for Camp Cook allotment30% chance to cook one extra product after doubling.
Timber Hand allotmentOrdnance Assistant allotment16 discoveries for Timber Hand allotment; 6 discoveries for Ordnance Assistant allotment+20 percentage points chance to preserve ingredients when Ordnance Apparatus.
Timber Hand allotmentFreight Investigator allotment16 discoveries for Timber Hand allotment; 6 discoveries for Freight Investigator allotmentSuccessful Lumberjack pickpockets give 2 Bird Nests instead of normal cents. Other loot remains.
Timber Hand allotmentBench Partner allotment31 discoveries for Timber Hand allotment; 6 discoveries for Bench Partner allotmentWhen finding Bird Nests, 35% chance to receive an equal number of one random ordinary ring or necklace instead.
Timber Hand allotmentForge Tender allotment31 discoveries for Timber Hand allotment; 6 discoveries for Forge Tender allotment20% chance to add one product before doubling when Logging or Metalworking.
Timber Hand allotmentDispensary Assistant allotment31 discoveries for Timber Hand allotment; 6 discoveries for Dispensary Assistant allotmentWith a Bird Nest Preparation active, gain one extra Bird Nest whenever nests are found.
Timber Hand allotmentKiln Tender allotment31 discoveries for Timber Hand allotment; 6 discoveries for Kiln Tender allotmentLogging grants Fuelcraft XP equal to 15% of its base XP, with Fuelcraft XP bonuses applied. Halves your chance to double logs.
Pit Surveyor allotmentRiver Hand allotment6 discoveries for Pit Surveyor allotment; 6 discoveries for River Hand allotmentFinding a gem gives a 15% chance of another random gem. The Mining bonus can double; the Fishing bonus is always one gem.
Pit Surveyor allotmentCamp Cook allotment16 discoveries for Pit Surveyor allotment; 6 discoveries for Camp Cook allotmentCooking success is capped at 75%. Each failed active cook gives 100 Coal, which is not doubled.
Pit Surveyor allotmentOrdnance Assistant allotment16 discoveries for Pit Surveyor allotment; 6 discoveries for Ordnance Assistant allotmentDouble Industrial mineral gained while Mining. Stacks with other doubling.
Pit Surveyor allotmentFreight Investigator allotment16 discoveries for Pit Surveyor allotment; 6 discoveries for Freight Investigator allotmentSuccessful Miner pickpockets have a 30% chance to give one random gem.
Pit Surveyor allotmentBench Partner allotment31 discoveries for Pit Surveyor allotment; 6 discoveries for Bench Partner allotmentDouble Silver Ore and Gold Ore yields. Stacks with other doubling.
Pit Surveyor allotmentForge Tender allotment31 discoveries for Pit Surveyor allotment; 6 discoveries for Forge Tender allotmentMining an ore has a 15% chance to give one matching bar as well. Excludes Coal and Industrial mineral; the bar is not doubled.
Pit Surveyor allotmentDispensary Assistant allotment31 discoveries for Pit Surveyor allotment; 6 discoveries for Dispensary Assistant allotmentWith a Perfect Swing Preparation active, Mining rocks gain +25 maximum health. Existing damage is not healed.
Pit Surveyor allotmentKiln Tender allotment31 discoveries for Pit Surveyor allotment; 6 discoveries for Kiln Tender allotment10% chance to gain one Diamond when Fuelcraft. This Diamond is not doubled.
River Hand allotmentCamp Cook allotment16 discoveries for River Hand allotment; 6 discoveries for Camp Cook allotmentCatching a cookable fish has a 75% chance to also give one cooked fish. The extra food is not doubled.
River Hand allotmentOrdnance Assistant allotment16 discoveries for River Hand allotment; 6 discoveries for Ordnance Assistant allotmentCraft 5 extra Mist, Mud or Steam Charges per batch, before doubling.
River Hand allotmentFreight Investigator allotment16 discoveries for River Hand allotment; 6 discoveries for Freight Investigator allotmentFisherman pickpockets take 50% longer and give 2 extra common or rare items before quantity multipliers.
River Hand allotmentBench Partner allotment31 discoveries for River Hand allotment; 6 discoveries for Bench Partner allotmentOutfitting ordinary rings or necklaces has a 33% chance to give one random gem.
River Hand allotmentForge Tender allotment31 discoveries for River Hand allotment; 6 discoveries for Forge Tender allotment+15 percentage points chance to preserve ingredients when Metalworking Crucible equipment.
River Hand allotmentDispensary Assistant allotment31 discoveries for River Hand allotment; 6 discoveries for Dispensary Assistant allotment+200% Fishermans Preparation charges when activated or refilled.
River Hand allotmentKiln Tender allotment31 discoveries for River Hand allotment; 6 discoveries for Kiln Tender allotment−10% Cooking XP; +5% Cooking mastery XP.
Close-defense Coach allotmentRange Instructor allotment16 discoveries for Close-defense Coach allotment; 16 discoveries for Range Instructor allotment+25 Close defense accuracy and strength bonuses against Marksmanship enemies.
Close-defense Coach allotmentEngineering Assistant allotment16 discoveries for Close-defense Coach allotment; 16 discoveries for Engineering Assistant allotmentAgainst your assigned Warrants Opponent, add 5% of Field Engineering maximum hit to Field Engineering minimum hit.
Close-defense Coach allotmentWarrant Clerk allotment31 discoveries for Close-defense Coach allotment; 16 discoveries for Warrant Clerk allotmentAgainst your assigned Warrants Opponent, add 10% of Close defense maximum hit to Close defense minimum hit.
Close-defense Coach allotmentOutrider allotment31 discoveries for Close-defense Coach allotment; 16 discoveries for Outrider allotment+2 percentage points damage reduction against Marksmanship enemies.
Close-defense Coach allotmentField Medic allotment31 discoveries for Close-defense Coach allotment; 16 discoveries for Field Medic allotmentWhile using Close defense, add 8% of your maximum hit to health regeneration before regeneration bonuses.
Close-defense Coach allotmentHeavy Rigger allotment31 discoveries for Close-defense Coach allotment; 16 discoveries for Heavy Rigger allotment+10% Close defense accuracy and maximum hit against burning enemies, in addition to Minotaur’s base bonuses.
Range Instructor allotmentEngineering Assistant allotment16 discoveries for Range Instructor allotment; 16 discoveries for Engineering Assistant allotment+25 Marksmanship accuracy and strength bonuses against Field Engineering enemies.
Range Instructor allotmentWarrant Clerk allotment31 discoveries for Range Instructor allotment; 16 discoveries for Warrant Clerk allotmentAgainst your assigned Warrants Opponent, add 10% of Marksmanship maximum hit to Marksmanship minimum hit.
Range Instructor allotmentOutrider allotment31 discoveries for Range Instructor allotment; 16 discoveries for Outrider allotment+2 percentage points damage reduction against Field Engineering enemies.
Range Instructor allotmentField Medic allotment31 discoveries for Range Instructor allotment; 16 discoveries for Field Medic allotmentWhile using Marksmanship, add 7% of your maximum hit to health regeneration before regeneration bonuses.
Range Instructor allotmentHeavy Rigger allotment31 discoveries for Range Instructor allotment; 16 discoveries for Heavy Rigger allotmentYour Marksmanship attacks gain another 10% chance to inflict Lingering damage, even on misses. Combined with Crucible, the chance is 20%.
Engineering Assistant allotmentWarrant Clerk allotment31 discoveries for Engineering Assistant allotment; 16 discoveries for Warrant Clerk allotmentAgainst your assigned Warrants Opponent, gain 0.04 Warrant credit per health of Field Engineering attack damage, before Warrants Coin bonuses.
Engineering Assistant allotmentOutrider allotment31 discoveries for Engineering Assistant allotment; 16 discoveries for Outrider allotment+2 percentage points damage reduction against Close defense enemies.
Engineering Assistant allotmentField Medic allotment31 discoveries for Engineering Assistant allotment; 16 discoveries for Field Medic allotmentWhile using Field Engineering, add 5% of your maximum hit to health regeneration before regeneration bonuses.
Engineering Assistant allotmentHeavy Rigger allotment31 discoveries for Engineering Assistant allotment; 16 discoveries for Heavy Rigger allotment+30 minimum hit for Air, Water, Earth and Fire combat Techniques, up to the Technique’s maximum hit.
Camp Cook allotmentOrdnance Assistant allotment16 discoveries for Camp Cook allotment; 16 discoveries for Ordnance Assistant allotment+15 percentage points chance to preserve Cooking ingredients and standard or combination Charge ingredients.
Camp Cook allotmentFreight Investigator allotment16 discoveries for Camp Cook allotment; 16 discoveries for Freight Investigator allotmentFailed Chef pickpockets deal no damage. You can still be stunned.
Camp Cook allotmentBench Partner allotment31 discoveries for Camp Cook allotment; 16 discoveries for Bench Partner allotmentOutfitting uses one fewer Reinforced hide per recipe, with a minimum cost of one.
Camp Cook allotmentForge Tender allotment31 discoveries for Camp Cook allotment; 16 discoveries for Forge Tender allotmentActive Cooking and Metalworking intervals are 0.3 seconds shorter.
Camp Cook allotmentDispensary Assistant allotment31 discoveries for Camp Cook allotment; 16 discoveries for Dispensary Assistant allotment+200% Generous Cook Preparation charges when activated or refilled.
Camp Cook allotmentKiln Tender allotment31 discoveries for Camp Cook allotment; 16 discoveries for Kiln Tender allotment+8% Cooking and Fuelcraft mastery XP; −10 percentage points ingredient preservation in both skills.
Ordnance Assistant allotmentFreight Investigator allotment16 discoveries for Ordnance Assistant allotment; 16 discoveries for Freight Investigator allotmentSuccessful Miner pickpockets also give one Industrial mineral, which is not doubled.
Ordnance Assistant allotmentBench Partner allotment31 discoveries for Ordnance Assistant allotment; 16 discoveries for Bench Partner allotment+20 percentage points chance to double Leather sheet Armour and Reinforced hide Outfitting products.
Ordnance Assistant allotmentForge Tender allotment31 discoveries for Ordnance Assistant allotment; 16 discoveries for Forge Tender allotment+10 percentage points chance to preserve Metalworking and Ordnance ingredients.
Ordnance Assistant allotmentDispensary Assistant allotment31 discoveries for Ordnance Assistant allotment; 16 discoveries for Dispensary Assistant allotmentWith an standard-charge Preparation active, gain a separate chance for random combination Charges, using the Preparation’s chance and quantity.
Ordnance Assistant allotmentKiln Tender allotment31 discoveries for Ordnance Assistant allotment; 16 discoveries for Kiln Tender allotmentOutfitting standard-charge Charges also gives 10 Fire Charges, which are not doubled. −5% Ordnance XP.
Freight Investigator allotmentBench Partner allotment31 discoveries for Freight Investigator allotment; 16 discoveries for Bench Partner allotmentCommon Reconnaissance loot is sold for 15 times one item’s sale price, before cents bonuses. Quantity and doubling do not increase this payment; rare loot remains.
Freight Investigator allotmentForge Tender allotment31 discoveries for Freight Investigator allotment; 16 discoveries for Forge Tender allotmentWhen a Miner gives common loot, 50% chance to also gain one random bar. The bar is not doubled.
Freight Investigator allotmentDispensary Assistant allotment31 discoveries for Freight Investigator allotment; 16 discoveries for Dispensary Assistant allotmentWhen Bob the Farmer gives common loot, 3% chance to also gain one Herb Sack.
Freight Investigator allotmentKiln Tender allotment31 discoveries for Freight Investigator allotment; 16 discoveries for Kiln Tender allotmentEach successful pickpocket has a 50% chance for double cents, a 35% chance for quadruple items, or a 15% chance for no normal loot or cents. XP is still earned.
Warrant Clerk allotmentOutrider allotment31 discoveries for Warrant Clerk allotment; 31 discoveries for Outrider allotment+3 percentage points damage reduction against your assigned Warrants Opponent.
Warrant Clerk allotmentField Medic allotment31 discoveries for Warrant Clerk allotment; 31 discoveries for Field Medic allotment+150% health restored by regeneration against your assigned Warrants Opponent.
Warrant Clerk allotmentHeavy Rigger allotment31 discoveries for Warrant Clerk allotment; 31 discoveries for Heavy Rigger allotmentTake 25% less damage from Incendiary attack attacks.
Outrider allotmentField Medic allotment31 discoveries for Outrider allotment; 31 discoveries for Field Medic allotment+200% health restored by regeneration while below 75% health.
Outrider allotmentHeavy Rigger allotment31 discoveries for Outrider allotment; 31 discoveries for Heavy Rigger allotmentImmune to Lingering damage.
Field Medic allotmentHeavy Rigger allotment31 discoveries for Field Medic allotment; 31 discoveries for Heavy Rigger allotmentHeal for 100% of the Lingering damage damage you deal.
Bench Partner allotmentForge Tender allotment31 discoveries for Bench Partner allotment; 31 discoveries for Forge Tender allotment+33 percentage points chance to preserve ingredients when Outfitting ordinary rings or necklaces.
Bench Partner allotmentDispensary Assistant allotment31 discoveries for Bench Partner allotment; 31 discoveries for Dispensary Assistant allotment+100% Outfitting Preparation charges when activated or refilled.
Bench Partner allotmentKiln Tender allotment31 discoveries for Bench Partner allotment; 31 discoveries for Kiln Tender allotmentBurning logs grants cents equal to four times the log’s sale price, before cents bonuses.
Forge Tender allotmentDispensary Assistant allotment31 discoveries for Forge Tender allotment; 31 discoveries for Dispensary Assistant allotmentWith a Seeing Gold Preparation active, double Silver and Gold Bar output. Stacks with ordinary doubling; extra Gold Bars from the Preparation remain unchanged.
Forge Tender allotmentKiln Tender allotment31 discoveries for Forge Tender allotment; 31 discoveries for Kiln Tender allotmentMetalworking uses 3 fewer Coal when the recipe requires Coal, with a minimum cost of one.
Dispensary Assistant allotmentKiln Tender allotment31 discoveries for Dispensary Assistant allotment; 31 discoveries for Kiln Tender allotmentWith a Controlled Heat Preparation active, gain +5% Fuelcraft XP and +100% bonfire duration when lighting a bonfire.