A Line That HoldsThe player's field guideThe Meridian Reach
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Jobs & recipes

Scout the company barracks

Recover supplies from a hostile or abandoned worksite. Each success rolls common, rare and location finds separately. Failed attempts cause damage and recovery time.

Trade
Reconnaissance
Required trade level
66
Base trade XP
67
Base work interval
3 s
Site perception
550
Base failure maximum hit
169
Failure recovery
3 s
Base maximum cash find
$0.07

Additional base finds

Independent base rolls

ItemQuantityBase chance / draw share
Tailor’s spare pocket10.833333%
Black felt hat10.005%
Soft-soled scouting boots10.006667%

Common weighted finds

Chance applies to the relevant successful work event. Failure and common-find gates are separate.

ItemQuantityBase chance / draw share
Bronze work knife1Weight 100 / 429
Iron brush knife1Weight 53 / 429
Blackened steel pocket knife1Weight 12 / 429
Steel long rescue blade1Weight 23 / 429
Nickel-steel camp axe1Weight 6 / 429
Iron forearm guard1Weight 53 / 429
Steel knuckle gloves1Weight 23 / 429
Bronze capped boots1Weight 100 / 429
Nickel-steel reinforced work coat1Weight 6 / 429
Iron reinforced hat1Weight 53 / 429

Location finds

Chance applies to the relevant successful work event. Failure and common-find gates are separate.

ItemQuantityBase chance / draw share
Escort badge blank10.2%
Payroll escort’s duster10.2%
Whetstone10000.2%

Unique finds

Chance applies to the relevant successful work event. Failure and common-find gates are separate.

ItemQuantityBase chance / draw share
Practice armguard1Declared reward

Mastery

+1 stealth and +1% cents per mastery level; −0.2s interval at 50, and +75 additional stealth at 99.

Timing and yield

The table gives content-defined base values. Your tools, equipment, mastery, outcomes and other active modifiers determine the current quote. Failed or random work does not promise a successful output on every cycle.