Open the director’s safe
Recover supplies from a hostile or abandoned worksite. Each success rolls common, rare and location finds separately. Failed attempts cause damage and recovery time.
- Trade
- Reconnaissance
- Required trade level
- 95
- Base trade XP
- 133
- Base work interval
- 3 s
- Site perception
- 950
- Base failure maximum hit
- 306
- Failure recovery
- 3 s
- Base maximum cash find
- $0.09
Additional base finds
Independent base rolls
| Item | Quantity | Base chance / draw share |
|---|---|---|
| Tailor’s spare pocket | 1 | 0.833333% |
| Black felt hat | 1 | 0.005% |
| Soft-soled scouting boots | 1 | 0.006667% |
Common weighted finds
Chance applies to the relevant successful work event. Failure and common-find gates are separate.
| Item | Quantity | Base chance / draw share |
|---|---|---|
| Ruby | 1 | Weight 9 / 329 |
| Silver Ruby Ring | 1 | Weight 16 / 329 |
| Silver Ruby Necklace | 1 | Weight 14 / 329 |
| Gold Ruby Ring | 1 | Weight 13 / 329 |
| Gold Ruby Necklace | 1 | Weight 14 / 329 |
| Emerald | 1 | Weight 9 / 329 |
| Silver Emerald Ring | 1 | Weight 15 / 329 |
| Gold Emerald Ring | 1 | Weight 12 / 329 |
| Silver Emerald Necklace | 1 | Weight 14 / 329 |
| Gold Emerald Necklace | 1 | Weight 12 / 329 |
| Diamond | 1 | Weight 1 / 329 |
| Gold Diamond Ring | 1 | Weight 3 / 329 |
| Gold Diamond Necklace | 1 | Weight 3 / 329 |
| Silver Sapphire Ring | 1 | Weight 36 / 329 |
| Silver Sapphire Necklace | 1 | Weight 68 / 329 |
| Gold Sapphire Ring | 1 | Weight 46 / 329 |
| Gold Sapphire Necklace | 1 | Weight 44 / 329 |
Location finds
Chance applies to the relevant successful work event. Failure and common-find gates are separate.
| Item | Quantity | Base chance / draw share |
|---|---|---|
| Trader’s tally band | 1 | 0.2% |
| Chest of Gems | 1 | 0.2% |
| Antique Vase | 1 | 0.2% |
Unique finds
Chance applies to the relevant successful work event. Failure and common-find gates are separate.
| Item | Quantity | Base chance / draw share |
|---|---|---|
| Brass-trimmed armguard | 1 | Declared reward |
Mastery
+1 stealth and +1% cents per mastery level; −0.2s interval at 50, and +75 additional stealth at 99.
Timing and yield
The table gives content-defined base values. Your tools, equipment, mastery, outcomes and other active modifiers determine the current quote. Failed or random work does not promise a successful output on every cycle.