Jobs & recipes
Make gold emerald ring
+4% Attack, Strength, Guard, Grit, Marksmanship, Field Engineering and Resolve XP earned in combat.
- Trade
- Outfitting
- Required trade level
- 50
- Base trade XP
- 130
- Base work interval
- 3 s
Base ingredients
Before preservation, discounts or a selected input option.
Base outputs
Before doubling, quality changes and other live modifiers.
| Item | Quantity |
|---|---|
| Gold Emerald Ring | 1 |
Mastery
+0.2% preservation per mastery level after 1, plus 5% at 99. The 95% Outfitting pool adds one base item before doubling.
Timing and yield
The table gives content-defined base values. Your tools, equipment, mastery, outcomes and other active modifiers determine the current quote. Failed or random work does not promise a successful output on every cycle.