A Line That HoldsThe player's field guideThe Meridian Reach
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Inspect the guarded depot

Recover supplies from a hostile or abandoned worksite. Each success rolls common, rare and location finds separately. Failed attempts cause damage and recovery time.

Trade
Reconnaissance
Required trade level
88
Base trade XP
107
Base work interval
3 s
Site perception
820
Base failure maximum hit
241
Failure recovery
3 s
Base maximum cash find
$0.08

Additional base finds

Independent base rolls

ItemQuantityBase chance / draw share
Tailor’s spare pocket10.833333%
Black felt hat10.005%
Soft-soled scouting boots10.006667%

Common weighted finds

Chance applies to the relevant successful work event. Failure and common-find gates are separate.

ItemQuantityBase chance / draw share
Crucible-steel reinforced hat1Weight 61 / 1587
Tool-steel reinforced work coat1Weight 74 / 1587
Manganese-steel plated work chaps1Weight 199 / 1587
Manganese-steel reinforced hat1Weight 369 / 1587
Manganese-steel camp axe1Weight 343 / 1587
Tool-steel camp axe1Weight 129 / 1587
Crucible-steel pocket knife1Weight 83 / 1587
Manganese-steel long rescue blade1Weight 226 / 1587
Tool-steel forearm guard1Weight 103 / 1587

Location finds

Chance applies to the relevant successful work event. Failure and common-find gates are separate.

ItemQuantityBase chance / draw share
Escort badge blank10.2%
Payroll escort’s duster10.2%
Whetstone10000.2%

Unique finds

Chance applies to the relevant successful work event. Failure and common-find gates are separate.

ItemQuantityBase chance / draw share
Escort’s parrying grip1Declared reward

Mastery

+1 stealth and +1% cents per mastery level; −0.2s interval at 50, and +75 additional stealth at 99.

Timing and yield

The table gives content-defined base values. Your tools, equipment, mastery, outcomes and other active modifiers determine the current quote. Failed or random work does not promise a successful output on every cycle.